marți, 31 iulie 2007

MythWar-Introduction 2.1


Pets



1. Pets’ Level

Pets can level up by joining in battles with players. After every victory the pets will gain experience points.
Loyalty: Determines the pet’s obedience towards the player’s command. If a pet dies during battle its loyalty will decrease. If loyalty points become low the pet won’t be able to join in battle or may even run away from the players. To increase the pet’s loyalty, you can purchase the stone of loyalty from the NPC and use it to increase the pet’s loyalty.
Stats
Level up points: After the pet levels up 1 level, it will get 4 points which can be freely assigned. Player can choose different ways to raise the pet by deciding how its stats points are added.
Health: determines the amount of health the pet has.
Intelligent: determines the amount of mana the pet will have
Strength: determines the physical attack of the pet.
Speed: determines the speed of the pet.
Resistance: For four kinds of different attributes and eight kinds of different conditions resistance, different pets have different physical resistance and magic arts resistance.

2. Pet Growth
When the pet grows up 1 level, it will have 4 stats point. Owner of the pet can add the stats to how he wants it to become.
Pet only can level up if it goes for battle. After each victory it will get experience points.

3. The use of pet during battle
Click on pet icon, select the pet to use for battle and click on the battle button. When encounters monster the selected pet will be joining in.
When in the battle mode, under the pet potion, select the way to attack, either by physical or skill attack. Or to use heal or mana potion to heal itself or the players.
Defense button. When the pet is used to defense the players it will help player to resist some damage from the monster
Dodge button. When the dodge button is used, the pet will dodge from the attacker.
Change button. For changing pets during battle.

4. Pet Introduction (Not Comprehensive)

Bloodpede
Growth Rate 1.153 - 1.183
Skill Poison
Strength ★★★
Stamina
Intelligence
Agility ★★★☆
Initial Resist 12 phy, 35 psn, 20 fraility
Ant Eater
Growth Rate 1.149 - 1.179
Skill Frailty
Strength
Stamina ★★★★
Intelligence
Agility
Initial Resist 30 phy, 20 death
Ghost Warrior
Growth Rate 1.170 - 1.200
(1.3 for Flurry Event)
Skill Enhance
Strength ★★★★★
Stamina ★☆
Intelligence
Agility ★☆
Initial Resist 25 phy, 5 drain + death + fraility, 10 chaos
Fire Demon
Growth Rate 1.188 - 1.218
Skill Fire
Strength ★★★★
Stamina ★★
Intelligence ★★★★
Agility ★★
Initial Resist 10 phy, 12 evil + flash, 20 fire
Cyclops
Growth Rate 1.158 - 1.188
Skill Enhance
Strength ★★★★
Stamina ★★★★
Intelligence
Agility
Initial Resist 25 phy + chaos
Mudraper
Growth Rate 1.142 - 1.173
Skill Ice
Strength
Stamina ★★★★☆
Intelligence ★★★
Agility
Initial Resist 10 phy, 15 death, 11 chaos + stun + hypo
Stone Giant
Growth Rate 1.191 - 1.221
Skill Enhance
Strength ★★☆
Stamina ★★★★★★
Intelligence
Agility
Initial Resist 30 phy, 15 drain, 14 death
Scarecrow
Growth Rate 1.141 - 1.172
Skill Evil
Strength ★★★
Stamina ★☆
Intelligence
Agility ★★
Initial Resist 9 phy, 11 evil + ice + flash, 15 stun
Flyer
Growth Rate 1.123 - 1.153
Skill Speed
Strength
Stamina ★☆
Intelligence
Agility ★★★★★
Initial Resist 12 phy, 15 ice + evil, 12 drain
Nepenthes
Growth Rate 1.144 - 1.174
Skill Poison
Strength
Stamina ★★
Intelligence ★★
Agility ★★★
Initial Resist 6 phy, 7 all magic + death + chaos + hypo
Skeletar
Growth Rate 1.131 - 1.160
Skill Enhance
Strength ★★★★
Stamina ★☆
Intelligence
Agility
Initial Resist 12 phy, 15 evil + ice + fire, 9 death
Werewolf
Growth Rate 1.300
Skill Evil
Strength ★★★☆
Stamina ★★☆
Intelligence
Agility ★☆
Initial Resist 15 phy, 7 drain + psn + chaos + stun + hypo + fraility
Killer Bee
Growth Rate 1.131 - 1.161
Skill Protect
Strength ★★★★
Stamina ★★★
Intelligence
Agility ★★★★
Initial Resist 21 phy, 10 drain + death + fraility
Tree Demon
Growth Rate 1.128 - 1.158
Skill Flash
Strength
Stamina ★★☆
Intelligence ★★★★
Agility ★☆
Initial Resist 14 phy, 20 evil + ice
Guard
Growth Rate 1.123 - 1.153
Skill Evil
Strength ★★
Stamina ★★☆
Intelligence ★☆
Agility ★☆
Initial Resist 18 phy, 3 drain + all magic + all status
Crazy Bandit
Growth Rate 1.131 - 1.161
Skill Evil
Strength ★★
Stamina ★★☆
Intelligence ★☆
Agility ★★
Initial Resist 17 phy, 13 drain + psn + fraility
Lizard Miner
Growth Rate 1.132-1.162
Skill Evil
Strength
Stamina
Intelligence
Agility ★★
Initial Resist 6 phy, all melee, all status
Aurora Lion
Growth Rate 1.170 - 1.200
Skill Multi Shot
Strength ★★★☆
Stamina ★★★★
Intelligence
Agility ★★★
Initial Resist 32 phy + death
Phoenix
Growth Rate 1.178 - 1.201
Skill Evil
Strength
Stamina ★★☆
Intelligence ★★★★★
Agility ★★★★★
Initial Resist 12 phy, 11 evil, 20 fire
Ghoul Spirit
Growth Rate 1.201 - 1.221
Skill Protect
Strength ★★★★
Stamina ★☆
Intelligence ★★★☆
Agility ★★★★★
Initial Resist 20 phy, 7 all magic, 10 fraility
Withered Guard
Growth Rate 1.092 - 1.151
Skill Evil
Strength
Stamina
Intelligence
Agility ★☆
Initial Resist 8 phy, 12 evil + ice + flash, 15 hypo
Desert Bandit
Growth Rate 1.129 - 1.159
Skill Evil
Strength
Stamina ★★★
Intelligence
Agility ★★
Initial Resist 12 phy + drain + hypo + death
Glimmer Fish
Growth Rate 1.144 - 1.174
Skill Frailty
Strength
Stamina
Intelligence ★★
Agility ★★★
Initial Resist 10 phy, 12 all magic
Hell Gardener
Growth Rate 1.400
Skill Evil
Strength ★★★★★☆
Stamina ★★★☆
Intelligence ★★★☆
Agility ★★★★
Initial Resist
Snake Demon
Growth Rate 1.139 - 1.169
Skill Flash
Strength ★☆
Stamina
Intelligence ★★★★★
Agility ★★★★
Initial Resist 9 phy, 14 evil + ice, 15 death
Mummy
Growth Rate 1.148 - 1.178
Skill Protect
Strength ★★★☆
Stamina ★★★★
Intelligence ★☆
Agility
Initial Resist 30 phy + death
Berserker (Final Evolution)
Growth Rate 1.600
Skill Speed(Skill I & II); Enhance(Skill III & IV)
Strength ★★★★★★
Stamina ★★★★
Intelligence ★☆
Agility ★★★
Initial Resist can be set to your liking

Christmas Pets

Santa
Growth Rate 1.170-1.300
Skill Heal
Strength
Stamina ★★☆
Intelligence ★★☆
Agility ★☆
Initial Resist 30 phy
Santa Princess
Growth Rate 1.170-1.300
Skill Purge Stun
Strength
Stamina ★★☆
Intelligence ★☆
Agility
Initial Resist 10 chaos, 30 stun
Snow Bear
Growth Rate 1.170-1.300
Skill Purge Chaos
Strength ★☆
Stamina ★★★☆
Intelligence
Agility
Initial Resist 30 chaos, 10 stun
Snowie
Growth Rate 1.170 - 1.300
Skill Poison
Strength
Stamina ★☆
Intelligence ★★
Agility ★★★
Initial Resist 20 phy, 40 psn, 30 fraility

Whammy Egg Pets

Snake Demon
Growth Rate 1.139-1.169
Skill Flash
Strength ★☆
Stamina
Intelligence ★★★★★
Agility ★★★★
Initial Resist 9 phy, 14 evil + ice, 15 death
Fog Spirit
Growth Rate 1.155-1.185
Skill Evil
Strength
Stamina
Intelligence ★★★★☆
Agility ★★★★☆
Initial Resist 20 phy, 15 evil + ice + fire
Big Crab
Growth Rate 1.139-1.181
Skill Protect
Strength
Stamina ★★★☆
Intelligence
Agility ★★
Initial Resist 14 phy, 5 drain + all magic + chaos + stun + hypo + fraility
Teethor
Growth Rate 1.158-1.182
Skill Ice
Strength
Stamina
Intelligence ★★★
Agility ★★★★
Initial Resist 12 phy + all magic
Cyclops
Growth Rate 1.158-1.188
Skill Enhance
Strength ★★★★
Stamina ★★★★
Intelligence
Agility
Initial Resist 25 phy + chaos
Ogrewalker
Growth Rate 1.164-1.194
Skill Evil
Strength ★★★★☆
Stamina ★★★
Intelligence
Agility ★☆
Initial Resist 18 phy, 13 psn, 7 chaos + stun + hypo
Centaur King
Growth Rate 1.205 - 1.225
Skill Evil
Strength ★★☆
Stamina ★★★
Intelligence ★★★★
Agility ★★★★
Initial Resist 15 phy + flash + ice + fire





Skills

Skills


1. About Skills

Players can only use skills during battle. Players using special skills can injure the opponent directly, create chaos and even have the power to change the characteristic of opponents. All these special abilities increase the chances of victory for the skill-user. Skill abilities varies from race to race. Each race has 2 different sexes and each sex has 4 different skills to learn from. Human's corresponding skill is hypnotizing their enemies. Mage's corresponding skill is using magical skill to injure enemy. Centaur's corresponding skill is changing the enemy's or its own characteristics temporary. Borg's corresponding skill is the ability to cause the enemy’s skill to vanish. There are 4 levels for each skill. At level 1, players can only learn their basic skills from the skill center. The skill will be acquired upon completion of the quest. After acquiring a new skill at skill center, the players will then have to practice using their skills during battle. When the skill practiced to a certain level, the players can go back to the skill center to acquire even higher-level skills. 2. Obtaining Skills

New character will be able to choose from 4 different types of skill. Different races will have different skill abilities. Every race can train up their skill levels by practicing during battle. Through participating in a husband and wife / brotherhood quest, players can obtain special combined skills. Through player's choice of weapon selection, players can obtain special skill depend on what weapon skills they possess. By completing quests, players can obtain special skills. 3. About Practicing Skills

Skill training will have several limitations: title, practice level and introduction quest (only low level players will have this limitation). Introduction quest: Every race has 3 professional skills. Every skill tree will correspond to one skill master to train. Players have to complete the introduction quest set by the skill master before the player can go up the skill tree. Professional title: there are several players' title; the only title which will affect the player’s skill title is the skill title. By completing the skill title quest, the players can obtain the respective skill titles. Skill levels will determine the player’s title level, if the title level is enough; will have to look at the corresponding low level skill practice level. Skill experience level: after obtaining one skill, it depends on the number of time use to level up the skill. Every level of skill requires experience. One has to level up the skill tree starting from the lowest level, to increase the experience in order to obtain the high level skill. After every successful use of the skill, the experience will increase by one point.

4. About skill level effect

Skill levels affects the power and area where it’s being unleashed. The higher the skill levels, the higher the power and the same goes for the MP needed.

6. About use of skill

Leveling up of skill relies on repeated usage of skill. The more you use your skill, the faster you level up.

7. About skill being used

Side effects from using the skills include: poison, chaos, lethargy, death notification, reincarnation, resistless, power, repercussion, etc.these effects are experienced during current battle and will not be brought into the next battle.



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